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Vaporeon (Jungle): What It Is and What It's Worth

Vaporeon Rare Holo card, number 12 of 64, from the 1999 Jungle set

Rare Holo

Set
Jungle
Number
12/64
Rarity
Rare Holo
TCGplayer market $49 as of October 10, 2026 · raw, unlimited holofoil

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Market price via TCGplayer (through Scrydex); graded values via Scrydex. Card image via Scrydex. CardOps is an independent tool, not endorsed by any publisher or grading company.

Jungle's Vaporeon is bulk-box priced next to the set's headline holos, and that is exactly why it is worth understanding. It is the card that teaches a lot of dealers what a ten dollar holo is really worth, and the printing split is most of the lesson.

The 1999 Jungle Vaporeon holo turns up in nearly every vintage lot, often mixed in with its Eeveelution siblings. It will never carry Charizard money, but it sells steadily at shows, and it gets mispriced often because the printing on the card, not just its condition, sets the number. Get the printing right and the rest of the pricing is routine.

What it is

Vaporeon, number 12 of 64, is a Rare Holo from the 1999 Jungle set, the second English expansion. It carries the standard holo pattern for that era, with no alternate art or special illustration version to confuse it with. The card is common enough that most dealers have handled a dozen copies; the story is entirely in printing and condition.

Why the printing is the price

Jungle shipped in two runs: 1st Edition, marked with the small edition stamp, and the far more common unlimited print. TCGplayer market on this card currently runs about $155 for 1st Edition holofoil against roughly $49 for unlimited holofoil, a spread of about 3x for the same card in the same grade of play. There is no plain holofoil variant here worth quoting on its own; the printing itself is the variant that matters. Check for the edition stamp before you price a copy. Quoting a general market number without checking the stamp is the easy way to leave money on the table or overcharge a buyer.

How condition and grade move value

Like most 25-plus-year-old cardboard, raw copies show their age: edge wear, whitening, and print lines are common. A clean raw unlimited copy is a $49-ish reference; a played one is worth a fraction of that. Graded copies trade on a different scale entirely, and the gap between a mid-grade and a true gem mint widens fast, since clean vintage holos are scarce next to the raw supply still floating around from original boxes. Grade honestly at the table. A buyer who has handled vintage before will spot a soft corner or surface scratch quickly, and pricing past it just kills the sale.

Pricing it at a show

Start with the printing: confirm 1st Edition versus unlimited before you quote anything, since that alone moves the price by roughly 3x. From there, anchor to recent sold comps for that exact printing and condition rather than a listing you half remember from last month; vintage comps move around more than modern singles do. If a copy is rough, price it as a played vintage holo, not as a near-mint one with a discount tacked on. Comp-based pricing works the same way here as it does on anything else in the case: real recent sales, not hope.

Questions dealers ask

Is $49 the price I should quote?

It is a dated market reference for a raw, unlimited holofoil copy as of the date shown, not a live quote. Confirm the printing and check recent comps for the exact condition before you buy or sell.

Does the 1st Edition stamp really matter that much?

Yes. 1st Edition holofoil runs roughly 3x unlimited holofoil on this card. Always check for the stamp before pricing a Jungle-era holo; quoting the wrong printing is an easy way to misprice it in either direction.

Is this card worth stocking?

It is steady low-ticket vintage demand rather than a headline chase card. It turns reliably at shows because it is recognizable, affordable, and an easy add-on sale next to a bigger vintage purchase.